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Found this game, cause itch.io says it's related to one of my games. ;) And I must say this game is really nice. The mechanic is cool. The music fits in perfectly and the aesthetic is neat.

Had a great time playing it! :)

1. The audio and visual feedback is quite decent- I was able to comprehend when/if my bullets hit something, and if something hits me.

2. The colourful palette for differentiating various types of NPCs, along with their shapes, is helpful enough to quickly identify what type of NPCit is.
(the variety in colours is also enjoyable to the sight)

3. Often some NPCs are spawning too close to the player character, it would be better if they spawned at some distance so that there would be enough time to react.

4. I could not effectively use the gravity shift too often as I felt its effect on the NPCs was not intense enough.

5. I did not understand the purpose of the bar on the top-middle, as it did not change value regardless of everything I tried to do. 

6 . After a while, I think I received a power-up that allowed me to shoot more bullets, however I did not know where this power-up came from. If there was an indication to it, I must have missed it as I was focussed on shooting.

7. At first, I assumed the yellow triangles were collectibles; I also tried to pick up a blue square- then I realised everything is an NPC trying to attack me.

[I played the game with a keyboard]